Mrs Russell's Classroom 2022
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        • Task 1
      • Information Reports
      • Talk 4 Writing- Suspense >
        • Suspense Picture Prompts
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      • T4W Mr Big- Characterisation >
        • Characterisation
        • The Most Magnificent Thing
        • Fronted Adverbials
        • Can you do better?
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      • Talk 4 Writing- Narrative >
        • Character Descriptions
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        • Persuasive Writing Task
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      • 6 Minute Fluency
  • MATH
    • Year 4/5 Math WA Curriculum
    • Year 4/5 Math Judging Standards
    • NUMBER & ALGEBRA >
      • Fractions >
        • Fraction Wall
        • Equivalent Fractions
      • Inverse Operations
      • Division
      • Odd/Even Prime/Composite >
        • Odd/ Even
        • Prime and Composite
      • Factors and Multiples
      • Place Value >
        • Place Value Lessons
        • Place Value Resources
      • Estimation & Rounding
    • Money
    • Place Value
    • Arrays
    • Column Addition
    • Ordering Numbers
    • Time >
      • Time
      • Converting 24hr Time
      • Time -Task 2
      • Time =Task 3
      • Word Problems- Time >
        • Time Word Problems 2
        • Word Problems-Time LS
    • Math Fact Fluency- Why? >
      • Basic Fact Practice
      • 6 x Tables
      • 7 x Tables
      • 8 x Tables
      • Multiplication Mash up
    • MEASUREMENT & GEOMETRY >
      • Mass
      • Length
      • Perimeter
      • Area >
        • Area of Irregular Shapes
        • Perimeter and Area Project
      • Geometry- Angles >
        • Polyominoes
        • Transformations
        • Volume Squish
  • HASS
    • Year 4 HASS Curriculum
    • HASS Yr 4 Judging Standards
    • HISTORY >
      • Explorer Research
      • Endeavour
      • Dreaming with Eyes Wide Open
      • NAIDOC >
        • The Rabbits
      • Jandamarra
    • ANZAC Day >
      • Haiku Poetry
    • Geography >
      • Africa
      • Climate
    • Civics & Citizenship >
      • Rules and Laws
      • Levels of Government
      • Community
      • BTN-Kids Contribute
  • SCIENCE
    • Year 4 Science Curriculum
    • Yr 4 Science Judging Standards
    • Year 4 Physical Science- Force and Motion >
      • Forces >
        • Contact and Non-Contact Forces
        • Air Resistance & Bouyancy
        • Forces- Magnetism
        • Balanced and Unbalanced Forces
    • Fair Experiments
    • Biological Science >
      • Plants and Photosynthesis
      • Food Chain Vs Food Web
      • Food Web Stations
      • Life Cycle Stations >
        • READ IT!
        • EXPLORE!
        • ORGANISE!
        • EXTEND!
        • VOCABULARY!
      • Ecosystem/ Food Web Project
    • Chemical Science
    • Yr 4 Earth Space and Science >
      • Earth & Space Science Stations
      • Natural & Human Activities
  • DIGITAL TECHNOLOGIES
    • Year 4/5 Digital Technologies Curriculum
    • Net Smart Kids
    • Microbit
    • Peripheral Devices
    • Green Screen iMovie
    • Typing
    • Code
    • Dash & Dot
    • BINARY
    • Minecraft Edu >
      • Minecraft Hour of Code
      • Minecraft Comic Challenge
      • Inspiration Island
      • Minecraft- Starter Town
  • DESIGN TECHNOLOGIES
    • Design Technologies Curriculum
    • Designing/ Design Process
  • SEESAW- For Teachers
  • Minecraft Community
  • Biological Science
  • STEAM- CUPS
  • Personification
  • Mother's Day
  • Code- Bad Guys
  • Materials Investigation
  • Angles Extension
  • Padlet
  • Narwals- Information Text
  • Growth Mindset
  • Special Days
  • Assembly
  • BTN- Glass
  • PAT

Minecraft Hour of Code

HOUR OF CODE 2021 (TIMECRAFT)
Learning Objectives
*Understand the importance and benefits of computer science in all aspects of life.
*Analyse and solve problems using algorithmic thinking and problem decomposition.
*Practice computer science concepts such as sequences, events, loops and debugging.
*Create coding solutions to successfully complete a task or solve a problem.
*Recognize the expanded career connections offered through computer science.

Student Activities
CODING ACTIVITIES (30-40 minutes): 

Students begin their coding adventure in the Control Center of the  Ephemera One, the main spaceport for monitoring time errors. TARRA, the AI, will guide them throughout their missions. Students must first select a coding language, Block or Python. For beginners, Block is recommended. 
After selecting their Time Agent, a robot that they will code to solve Time Splits, students will follow a trail to the Test Center for the first onboarding coding activity. Here, they will select their TALK device to start coding activities.

ONBOARDING CODING CHALLENGE

Test Area Coding Challenge: Agent Move. Move your agent forward until it stands on the red block.
Upon completing the first onboarding challenge, students are directed to the Timeline Computer for the Timeline coding challenges. Upon completing each coding challenge, they will be asked to find a secret button that will lead them to clues. These clues will help them determine the culprit of the mysterious mishaps.
Students will complete three of the coding challenges (Time Splits) below, per mission (game loop). Each replay will allow students to explore additional challenges for varied coding exploration.

CODING CHALLENGES

Time Split 1: 
Big Band Jazz (This is the Guided Challenge) 

The great jazz musician has lost his beloved trumpet and has replaced it with a kazoo! Code your Time Agent to get through the maze and retrieve the musician’s trumpet to save jazz.  

Time Split 2: 

The Great Pyramids of Giza 

The Great Pyramids are now cubes! Code your Time Agent to help the designer create a secure structure that will last for thousands of years… the pyramid.  

Time Split 3:

Moon Mission 

The astronauts need your help—use your Time Agent to complete a maze and deliver the calculations to help the astronauts land on the Moon!  

Time Split 4: 

The Great Wall of China 

The Great Wall isn’t actually great, yet... In fact, it’s very short!  The hungry panda bears keep eating the bamboo scaffolding, which now means the workers cannot build the great and tall wall they wanted. Code a bamboo garden to divert the hungry pandas!  

Time Split 5:

The Mona Lisa 

Mona Lisa is no longer smiling—in fact, she is very upset. The Time Culprit went back and destroyed Mona Lisa’s fountain, causing her famous smile to be a frown. Code your Time Agent to cheer her up by fixing her fountain.   

Time Split 6:

First Flights 

The Culprit has filled the airplane runway with holes. Instead of having airplanes, we only have hot air balloons. Code your Time Agent to fix the runway so the inventors can make their first flight! 

Time Split 7:
First Computer Scientist 

The first computer science program played a song, but the Culprit has ruined the code. Use your Time Agent to fix the code to make the music play! 

Time Split 8:
Human’s Best Friend 

Human’s best friend is no longer the dog, but a bear! Use your Time Agent to befriend a pup and lead a pup back to the humans to become best friends again. 

Time Split 9:
Palaeontology Puzzle 

Oh no! The Culprit went back in time and stole some fossils causing the brachiosaurus to have a short neck. Use your Time Agent to help replace the stolen fossils so the palaeontologists can build the brachiosaurus with a long neck! 

Time Split 10:
Elements of Discovery 

The culprit snuck into the science lab and hid some of the elements. Use your Time Agent to find the hidden elements so the scientist can make the great discovery! 

Upon completing three coding activities, students will have solved the first loop of the game and identified the culprit.  They can extend their coding activities by selecting a new time agent and coding additional Time Splits. 

REFLECTION

  • What was your favourite part of the Hour of Code?
  • What was the most challenging part of the Hour of Code?
  • How did you use computer science skills today to solve challenges and missions?
  • What is one new thing you learned today?
  • How is computer science used in school and your hobbies?
  • Why is computer science important to learn for all?
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  • Home
    • Assembly
    • Soap Box Competition
    • Brightpath
    • Creaney Dispositions
  • ENGLISH
    • Boggle
    • Spelling Activities
    • Year 4 English Curriculum
    • Amber Guardians- Book 1
    • Amber Guardians- Task 2
    • Year 4 English Judging Standards
    • The Firework-Maker's Daughter >
      • Door Display- FMD
    • Reading Comprehension
    • Writing >
      • Dialogue >
        • Leon and The Place Between
        • Task 1- Storyboard That!
        • Task 3- Direct and Indirect Speech Part 1 >
          • Task 3- Part 2
        • Task 2- Snack Attack
        • Task 4- Dynamic Dialogue
        • Task 1
      • Information Reports
      • Talk 4 Writing- Suspense >
        • Suspense Picture Prompts
        • Suspense Cold Task
      • T4W Mr Big- Characterisation >
        • Characterisation
        • The Most Magnificent Thing
        • Fronted Adverbials
        • Can you do better?
      • Writing Prompts
      • The Tree Giants
      • Newspaper Article
      • Talk 4 Writing- Narrative >
        • Character Descriptions
      • Persuasive Writing >
        • Persuasive Writing Task
        • Persuasive T4W Model Text
        • T4W: Persuasive Model Text
        • Introduction (Persuasive)
        • Rhetorical Questions
        • Hyperbole
      • T4W: Explanation Texts >
        • Auxiliary (Helping Verbs)
    • Novel Study >
      • Varjak Paw
      • Malamander >
        • Front Cover
    • Spelling >
      • Term 3 >
        • Week 1
        • Week 2
    • Fluency >
      • Term 2 Fluency Passages
      • Term 3 Fluency Passages
      • Term 4 Fluency Passages
      • 6 Minute Fluency
  • MATH
    • Year 4/5 Math WA Curriculum
    • Year 4/5 Math Judging Standards
    • NUMBER & ALGEBRA >
      • Fractions >
        • Fraction Wall
        • Equivalent Fractions
      • Inverse Operations
      • Division
      • Odd/Even Prime/Composite >
        • Odd/ Even
        • Prime and Composite
      • Factors and Multiples
      • Place Value >
        • Place Value Lessons
        • Place Value Resources
      • Estimation & Rounding
    • Money
    • Place Value
    • Arrays
    • Column Addition
    • Ordering Numbers
    • Time >
      • Time
      • Converting 24hr Time
      • Time -Task 2
      • Time =Task 3
      • Word Problems- Time >
        • Time Word Problems 2
        • Word Problems-Time LS
    • Math Fact Fluency- Why? >
      • Basic Fact Practice
      • 6 x Tables
      • 7 x Tables
      • 8 x Tables
      • Multiplication Mash up
    • MEASUREMENT & GEOMETRY >
      • Mass
      • Length
      • Perimeter
      • Area >
        • Area of Irregular Shapes
        • Perimeter and Area Project
      • Geometry- Angles >
        • Polyominoes
        • Transformations
        • Volume Squish
  • HASS
    • Year 4 HASS Curriculum
    • HASS Yr 4 Judging Standards
    • HISTORY >
      • Explorer Research
      • Endeavour
      • Dreaming with Eyes Wide Open
      • NAIDOC >
        • The Rabbits
      • Jandamarra
    • ANZAC Day >
      • Haiku Poetry
    • Geography >
      • Africa
      • Climate
    • Civics & Citizenship >
      • Rules and Laws
      • Levels of Government
      • Community
      • BTN-Kids Contribute
  • SCIENCE
    • Year 4 Science Curriculum
    • Yr 4 Science Judging Standards
    • Year 4 Physical Science- Force and Motion >
      • Forces >
        • Contact and Non-Contact Forces
        • Air Resistance & Bouyancy
        • Forces- Magnetism
        • Balanced and Unbalanced Forces
    • Fair Experiments
    • Biological Science >
      • Plants and Photosynthesis
      • Food Chain Vs Food Web
      • Food Web Stations
      • Life Cycle Stations >
        • READ IT!
        • EXPLORE!
        • ORGANISE!
        • EXTEND!
        • VOCABULARY!
      • Ecosystem/ Food Web Project
    • Chemical Science
    • Yr 4 Earth Space and Science >
      • Earth & Space Science Stations
      • Natural & Human Activities
  • DIGITAL TECHNOLOGIES
    • Year 4/5 Digital Technologies Curriculum
    • Net Smart Kids
    • Microbit
    • Peripheral Devices
    • Green Screen iMovie
    • Typing
    • Code
    • Dash & Dot
    • BINARY
    • Minecraft Edu >
      • Minecraft Hour of Code
      • Minecraft Comic Challenge
      • Inspiration Island
      • Minecraft- Starter Town
  • DESIGN TECHNOLOGIES
    • Design Technologies Curriculum
    • Designing/ Design Process
  • SEESAW- For Teachers
  • Minecraft Community
  • Biological Science
  • STEAM- CUPS
  • Personification
  • Mother's Day
  • Code- Bad Guys
  • Materials Investigation
  • Angles Extension
  • Padlet
  • Narwals- Information Text
  • Growth Mindset
  • Special Days
  • Assembly
  • BTN- Glass
  • PAT